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Move Tutor List
The following list shows the 20 moves that can be learned from the so called 'Move Tutors'. Move info is included, just as the location in Bombur where and the person from who you can obtain them. Be sure to be on the lookout for them if you're nearby. For reference to the locations mentioned below, view the map of Bombur.
| #01 Seismic Toss |
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| Inflicts damage identical to the user's level. |
Power * | Acc. 100% | 20 PP |
| Who: Sumo-Wrestler |
Where: Torkenhow Hill |
| #02 Swords Dance |
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| A fighting dance that sharply raises ATTACK. |
Power -- | Acc. -- | 30 PP |
| Who: Hidden Ninja |
Where: Silvos Edge Village |
| #03 Tri Attack |
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| Fires three types of beams at the same time. |
Power 80 | Acc. 100% | 10 PP |
| Who: Triplets |
Where: Bastion City |
| #04 War March |
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| A rhythm that will provoke aggresion. |
Power -- | Acc. 100% | 15 PP |
| Who: Sergeant |
Where: Majestic Mountains |
| #05 Substitute |
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| Creates a decoy using 1/4 of the user's maximum HP. |
Power -- | Acc. -- | 10 PP |
| Who: Puppet Girl |
Where: Maerd Town |
| #06 Fire Punch |
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| A fiery punch that may burn the foe. |
Power 75 | Acc. 100% | 15 PP |
| Who: Fire Warrior |
Where: Ardor Volcano |
| #07 ThunderPunch |
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| An electrified punch that may paralyze the foe. |
Power 75 | Acc. 100% | 15 PP |
| Who: Thunder Warrior |
Where: Majestic Mountains Summit |
| #08 Ice Punch |
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| An icey punch that may freeze the foe. |
Power 75 | Acc. 100% | 15 PP |
| Who: Ice Warrior |
Where: Askorun Wastes |
| #09 NegativeWave |
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| Attacks with the enemy's weakness. |
Power 70 | Acc. 95% | 5 PP |
| Who: Evil Scientist |
Where: Ferrarum Fortress |
| #10 Fury Cutter |
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| An attack that intensifies on each successive hit. |
Power 10 | Acc. 95% | 20 PP |
| Who: Bugcatcher |
Where: Grandis Forest |
| #11 Horoscope |
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| The constellations guide your fate. |
Power -- | Acc. -- | 20 PP |
| Who: Fortune Teller |
Where: Pagan Forest |
| #12 Zap Cannon |
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| Powerful and sure to cause paralysis, but inaccurate. |
Power 100 | Acc. 50% | 5 PP |
| Who: Researcher |
Where: Bastion Plains |
| #13 Dream Eater |
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| Takes on half the damage inflicted on a sleeping foe. |
Power 100 | Acc. 100% | 15 PP |
| Who: Hypnotist |
Where: Dream Tower |
| #14 Nightmare |
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| Inflicts 1/4 damage on a sleeping foe every turn. |
Power -- | Acc. 100% | 15 PP |
| Who: Ghost Hunter |
Where: Cargan Graveyard |
| #15 Magic Spell |
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| The power is yours to command. |
Power -- | Acc. -- | -- PP |
| Who: Mysterious Magician |
Where: Vintage City |
| #16 Blast Burn |
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| Powerful, but leaves the user immobile next turn. |
Power 150 | Acc. 90% | 5 PP |
| Who: Elemental Expert |
Where: Victory Road |
| #17 Hydro Cannon |
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| Powerful, but leaves the user immobile next turn. |
Power 150 | Acc. 90% | 5 PP |
| Who: Elemental Expert |
Where: Victory Road |
| #18 Frenzy Plant |
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| Powerful, but leaves the user immobile next turn. |
Power 150 | Acc. 90% | 5 PP |
| Who: Elemental Expert |
Where: Victory Road |
| #19 Holy Shield |
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| A shield of light to turn away dark. |
Power -- | Acc. -- | 5 PP |
| Who: Old Knight |
Where: Collucere Lighthouse |
| #20 Shine Sabre |
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| Sword of light to go through walls. |
Power 60 | Acc. 95% | 10 PP |
| Who: Old Knight |
Where: Collucere Lighthouse |
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