The Pokémon Factory: It Starts With An Idea



It Starts With an Idea    Version 4.0


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HM List

The following list shows the 20 Hidden Machines that can be found in Bombur. Move info is included, just as the location where you can obtain them. Not all of the HMs are necessary to advance in Bombur, but you should probably take them with you anyway, just in case. Trainers that travel in groups have of course the advantage of being able to help each other with CUTting, ROCK SMASHing, and the likes.
For reference to the locations mentioned below, view the Map of Bombur.



HM Name Type PP Power Acc. Usage HM-Keeper Location
 
#01 Cut | 30 PP 50 95% optional Decorus Woods
Cuts plants to clear the way  Woodworker Huck
 
#02 Headbutt | 15 PP 70 100% optional Grandis Forest
Knocks wild pokémon out of trees  Shepherd Wolfram
 
#03 Trailblaze | 20 PP * 100% required Ice Path
Allows crossing of slippery ice paths   
 
#04 Snowboard | 15 PP 95 100% optional Askorun Town
Can turn at any time on ice and move twice as fast on snow   
 
#05 Sing | 15 PP -- 55% required Parfum River
Calms down violent storms   
 
#06 Cloud Call | 10 PP -- -- required Vantos Village
Rides a cloud over water and ground obstacles   
 
#07 Defog | 15 PP -- -- required Pagan Forest
Removes all fog in a certain area   
 
#08 Flash | 20 PP -- 70% optional Fulgida Town
Illuminates dark caverns and tunnels   
 
#09 Fly | 15 PP 90 95% optional Feather Cliff
Flies you to any visited town   
 
#10 Rock Smash | 15 PP 40 100% required Majestic Mountains Trail
Destroys rocks to clear the way   
 
#11 Rock Climb | 15 PP 90 85% required Mt. Pinnacle Summit
Climbs high cliffs and walls made of rocks   
 
#12 Dig | 10 PP 80 100% optional Grandis River
Digs to travel through underground tunnels or find items   
 
#13 GuidingLight | 5 PP -- 100% required Collucere Lighthouse
Guides you through (supernatural) dark places   
 
#14 Strength | 15 PP 80 100% optional Cargan Graveyard
Moves huge rocks and obstacles   
 
#15 Surf | 15 PP 95 100% required Calida Harbor
Surfs over lakes and seas   
 
#16 Aquagel | 5 PP -- -- required Ardor City
Allows crossing through lava areas   
 
#17 Waterfall | 15 PP 80 100% optional Mt. Torkenhow
Climbs waterfalls   
 
#18 Dive | 10 PP 80 100% optional Ferrarum Fortress
Dives to travel underwater   
 
#19 Magic Bean | 10 PP 90 100% optional Silvos Edge Village
Creates vines that can be climbed to reach high platforms or FLYing pokémon   
 
#20 Whirlpool | 15 PP 15 70% optional Space Research Center
Allows crossing of whirlpools and dangerous tides   



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